Track
(Divination)(Elemental (Earth))

Range:  0
Components:  V, S, M
Duration:  3 turns per level
Casting Time:  1 round
Area of Effect:  Special
Saving Throw:  None

This spell gives the caster the ability to follow the trail of other creatures across most types of terrain. The base chance of success is 5% per point of Wisdom. This is further cumulatively modified as shown below.
The material components are a forked twig and a metal coin. The twig is not expended in the casting and its value can affect the chance of success.

Soft or muddy ground	+20%
Thick brush, vines or reeds	+15%
Occasional signs of passage, dust	+10%
Normal ground, wood floor	0%
Rocky ground or shallow water	-50%
Every two creatures in the group	+5%
Every 12 hours since trail was made	-5%
Every hour of rain, snow or sleet	-25%
Poor lighting (moon, starlight...)	-30%
Tracked party attempts to hide trail	-25%
Experience of the caster	+3% per level
Value of metal twig	+1% per gold piece of value

The spell can be cast by more than one priest. In that case, every one contributes a +5% bonus to the central caster (the tracker). This spell was designed for the Dark Sun campaign world. Any monetary units are for the Dark Sun, increase where appropriate.

